Post by Kuroha Saenoki on Aug 30, 2016 5:31:16 GMT
UESRP (Unofficial English Storm Revolution Patch):
Honestly, there's ALOT of stuff that I did for this...
Download "UESRP (Final)" Here
*1GB Required to run patch
Download "Online Patch (Final)" Here
Download "Online Patch-Rev Layout (Final)" Here
If you have Storm 3, Restart your save to get all characters,
If you don't have Storm 3, Use my Starter Save Found Here
My Starter Save Contains:
Changelogs (HUGE):
UESRP Videos:
The Yellow Flash:
Korra:
Old School Madara:
Itachi (Storm Generations Port):
Anko (PS2 Inspired Moveset):
Storm 2 Susanoo Giant Awakening (for Itachi)
Amaterasu: Scattering Flame Explosion (Skill Edit)
Overloaded Itachi Moveset:
Destructible Stages via Ougis:
Cubeman Moveset Mod (Inspired from Tekken):
Furaiyāējento (Kurai) Moveset (Custom Character):
Honestly, there's ALOT of stuff that I did for this...
Download "UESRP (Final)" Here
*1GB Required to run patch
Download "Online Patch (Final)" Here
Download "Online Patch-Rev Layout (Final)" Here
If you have Storm 3, Restart your save to get all characters,
If you don't have Storm 3, Use my Starter Save Found Here
My Starter Save Contains:
9999999 Ryo
95% Ninja Info Cards
95% Titles
100% Ninja Info Skins
All Characters
All Costumes
All Secret Factors
Untouched Settings
Untouched Ninja World Tournament
Untouched Mecha Naruto Story
95% Ninja Info Cards
95% Titles
100% Ninja Info Skins
All Characters
All Costumes
All Secret Factors
Untouched Settings
Untouched Ninja World Tournament
Untouched Mecha Naruto Story
Changelogs (HUGE):
Changelog vFinal
- Fixed a weird roster bug with "EMS" Sasuke, default costume that would cause the game to either:
Crash when going back to character select from stage selection
Cause him to become "" when coming back from stage selection
Prevent his Allys to go over him automatically when choosing supports
Cause him to softlock the game by hanging the roster when returning to character selection from gameplay
- Removed all costume name tags on roster simply because it wasn't clean that way & makes it makes adding costumes faster
As long as you still have eyes, you'll be fine on picking your costumes
- Kakuzu (Red Cloak) can now combo correctly
- Kakuzu (Akatsuki Cloak) can now combo correctly
- Fixed Muus Tilt
- Changed Kakuzus Jutsu Entirely
It's more of a Shotgun Burst now
- Buffed Goku Narutos Kamehameha
SLIGHTLY more tracking, Hits through guard, Can't one shot kill anymore
- Put "Hat" Itachi back in the normal roster
- Fixed (T-Shirt) Narutos Name
- PTS Sakuras new IA/TA is now functional
Due to having normal staggers & hit aways during her IA/TA,
when she's hit by a "CMB_THROW" ID, she'll go into the
cinematic buggily but will still take full damage
There's VERY few people with CMB_THROW
If I fix the CMB_THROW, even more bugs will occur so this is as good as she'll get.
HAD TO REMAKE HER WHOLE MOVESET, was such a hassle.
- Can't substitute Lars Cinematics anymore
- Fixed Lars IA/TA Shuriken Tracking
- Lars can't use Cinematics on Big/Giant Awakenings anymore
- Buffed Lars Jutsu, Has More Tracking & Stagger so you can't block the end of it
- Items hit True Awakened Characters like normal
- Items hit on ground
- Fixed DAMAGE_ID_ROT for ALL Characters
Now EVERY Character will get staggered from it
- DAMAGE_ID_ROT will cut out slightly before the end
So it doesn't look as derpy after it hits
- Added a Fixed S1 Tsunade Model
Credit to Telnet/Ca Mulyana
- Added a Fixed (Konan Battle Costume) Masked Man
Credit to Telnet/Ca Mulyana
Now has Mask Hitboxes just like Masked Man
- Added Rinnegan/Sharingan Sasuke costumes
Credit to Telnet/Ca Mulyana for Original Models
Credit to Legendary Agwang for "The Last" Sasuke Model
- Added PTS Sasuke (Black Outfit)
Because Curse Mark 2 PTS Sasuke has the infinite IA, all other PTS Sasukes will too
Only has one counter
- Added PTS Sasuke (Sleeves)
Because Curse Mark 2 PTS Sasuke has the infinite IA, all other PTS Sasukes will too
Due to not having Sharingan nor Curse Mark 2, he doesn't have a Awakening Cinematic
Only has one counter
- Added PTS Sasuke (Ripped Shirt)
This Sasuke also has Curse Mark 2
- Changed Both Madaras Up Item to: Chakra Recovery
- Fixed Gaaras (Sand Prison Spear Attack) Awakening Action Icons
- Fixed Gaaras (Sand Prison Spear Attack) True Awakening
- Changed Shisuis Neutral Combo Ender
- Karins Jutsu no longer causes any stagger, however is not blockable
Still causes ONLY Poison damage though.
- Shizunes Jutsu is exactly like Karins
no longer causes any stagger, however is not blockable
also does the same amount of hits & dmg so no one will choose one over the other
- Kurenais Jutsu has the same damage, duration, tracking, ect. as Itachis Explosive Clone
So no one will choose one over the other
- Increased Hitbox Reach Slightly on Sakura & Tsunades Jutsu (& Kushinas Air Jutsu)
- Made it so Sakura & Tsunades Jutsu isn't guardable (& Kushinas Air Jutsu)
- Edo Minato IA Damage Nerf
- Silly Tobi IA Damage Nerf
- Bijuu Narutos Chakra Shuriken now pushes away
- 4 & 8 Tailed Narutos Grab is now re-cancelable & you can jump out of it (Can Grab+Jump Cancel)
- 4 & 8 Tailed Narutos Chakra Shuriken pushes people away
- Kabuto can attack cancel during his tilt (Before going under)
- Kabuto can jump cancel during hit tilt (while under ground)
- Hooded Kabuto can jump cancel during his tilt
- Hooded Kabutos tilt can no longer be guarded but no longer staggers
- Sage Kabutos TA combos can be jump canceled
- Sage Kabutos First Awakening Action now has a fixed restraint stagger
- Sage Kabutos Second Awakening Action now does a Smash Up & can be linked into a chakra dash
- Kimimaro has his old S1 Shuriken Combo, can be jump canceled
- Kimimaro (Cursed Seal of Earth) has his old S1 Shuriken Combo, can be jump canceled
- Kimimaro has his old S1 Jutsu: Camellia Dance
- PTS Sasuke can jump cancel out of his tilt
- PTS Sasuke (CM2) can jump cancel out of his tilt, only during the lowest part of the glide though
- PTS Sasuke (CM2) can jump cancel out of his grab
- Fixed the Awkward Sliding Lunge in War Tobis base combo
- Narutos (Sage Art: Massive Rasengan Barrage) can now jump+chakra dash cancel out of his tilt
- War Tobi can attack, jump, Ninja movement with X/A, & chakra dash cancel out of his tilt
- Mecha Narutos Tilt lasts longer (Around 2x or 3x as long)
- Shino cannot infinite combo via shuriken cancels, changed to Jump cancel
- Tenten cannot infinite combo via shuriken cancels, changed to Jump cancel
- Utakata cannot infinite combo via shuriken cancels, changed to Jump cancel
- Deidara cannot infinite combo via shuriken cancels, changed to Jump cancel
- Edo Mizukage cannot infinite combo via shuriken cancels, changed to Jump cancel
- PTS Tenten cannot infinite combo via shuriken cancels, changed to Jump cancel
- PTS Shino cannot infinite combo via shuriken cancels, changed to Jump cancel
- Temari cannot infinite combo via shuriken cancels, changed to Jump cancel
- PTS Temari cannot infinite combo via shuriken cancels, changed to Jump cancel
- Tenten can now jump cancel out of her melee
- Temari can now jump cancel out of her melee
- Utakata can now jump cancel out of his melee
- Deidara can now jump cancel out of his melee
- Edo Mizukage can now jump cancel out of his melee
- Deidara can now jump cancel out of his tilt
- Edo Mizukage can now jump cancel out of his tilt
- Killer Bee can now jump cancel out of his tilt
- PTS Temari can now jump cancel out of her tilt
- Tobirama can now jump cancel out of his tilt
- Zabuza can now jump cancel out of his tilt
- Zabuzas tilt can not be guarded
- Zabuza jutsu power buff
- Temaris tilt is now unguardable & the projectile is buffed
- Tenten now has her Fan Chakra Shuriken as her IA Chakra Shuriken
- Since Tenten is a Ninja Tool Master, I let her attack cancel out of her Chakra Shurikens & Ninja Movement Shurikens
- PTS Tenten is also allowed to Cancel Ninja Movement Shurikens into Attacks
- Tenten now has alot jump cancels in her normal combos & tilt
She has been promoted to "Deh Ω Cancel Master X-Treme"
- Shinos air ranged combo does more damage & last move staggers greatly
- PTS Shikamarus first hit on tilt is sped up & has added stagger
- PTS Shikamarus shuriken throw during tilt no longer staggers for balance
- PTS Shikamarus tilt can not throw shuriken without hitting first
- PTS Shikamaru can't end the tilt normally unless he hits with the third attack
- PTS Kiba can jump+chakra dash cancel out of his tilt
- PTS Hinata can jump cancel out of her tilt
- Changed Animation of PTS Obitos secondary ougi: "Fire Style: Searing Migraine"
- Buffed PTS Obitos secondary ougi: "Fire Style: Searing Migraine"
- Fixed Hitboxs on Itachis base combo & movement during his second attack
- Removed Invincibility Frames during Itachis "Totsuka Blade" Ougi
- Removed Invincibility Frames during Itachis "Tsukuyomi" Ougi
- Removed Invincibility Frames during Itachis "Yasaka Magatama" Ougi
- Removed Invincibility Frames during Shisuis "Kotoamatsukami: Kobo" Ougi
- Removed Invincibility Frames during Orochimarus "Giant Snake Bearer Jutsu" Ougi
- Added The Uchiha Hideout (Ruins)
Tailed Beast Ruins was removed
- Added Ninja World Tournament Stage (S-Rank)
The Waterfall of Truth (Day) was removed
- Changed Ninja Movement Cancels to: Jump to prevent Easy Infinite Combos
Also gives new means of movement since you can jump into a ninja movement again
Puppet users also get this cancel but in an slightly altered way.
- All Characters can INSTANTLY cancel out of a chakra dash with an attack
- Naruto (Wind Style: Rasen Shuriken) is now usuable online
- Lars is now usuable online
- Uploaded a New Starter Save
- Crashes in NWT were due to my Modded Save
Redownload the save if you were using it beforehand
- Mecha Narutos Story being bugged was due to my Modded Save as well
Redownload the save if you were using it beforehand
- Escapades Mode no longer crashes!
- Revamped MessageInfo
- Revamped Title Textures
- Rearranged the Roster Layout
- Remade Online Patch
Default Online Patch layout matches normal patch layout
Added Samurai Naruto to Online Patch
Added Naruto (Wind Style: Rasen Shuriken)
Added Lars
PTS Characters can now play in NWT too
- Made a Online Patch with the Default Revolution Layout
PTS Characters can also play in NWT too
Blank Slot is in the roster as well
Lars is besides Blank Slot
- Changed afew Ninja Info Card Art Covers
- 80 Blank "SPCFile##" in "spc" folder for modders
- 40 Blank "SkillFile##" in "skill" folder for modders
- 40 Blank "EffectFile##" in "effect" folder for modders
- 1,005 Files Total in the Patch!
*Note about the Ninja Dashes:
Certain characters can't cancel out of Ninja Dash due to having Unique ones made by CC2.
Other characters however whom attack in midair during a Ninja Dash may fling,
This is intentional as it builds it's speed from the Dash+Attack
If the attack doesn't have a "Stopper" code, it doesn't get stopped.
Reversion 1:
- Fixed Kage Arc Sasukes Air Jutsu & Side Jutsu
- Fixed PTS Sasukes alternative costume support icons
Reversion 2:
- Kimimaro (Edo) doesn't crash when going into IA/TA
- Kimimaros IA is now weakened but has infinite IA
- Kimimaro Jutsu "Camellia Dance" now has more tracking
- Kimimaro can now jump cancel out of his tilt
- Kimimaro (IA/TA) can now jump cancel out of tilt
- Sakura can now jump cancel out of her tilt
- Tsunade can now jump cancel out of her tilt
- Kisame can now jump cancel out of his tilt
- Fixed Kushinas Air Jutsu to be just like Sakura & Tsunades
- Since Sakuras jutsu is nonguardable, I made Sakuras IA/TA Grab nonguardable
It still has the original hitbox though
- Lessened Obitos Chakra Shuriken Tracking
It's super OP when spammed
Reversion 3:
- Can now jump cancel & chakra dash cancel out of Obitos Chakra Shuriken
Due to Obitos Chakra Shuriken not having close range tracking (overhead)
- Fixed Obito (War Tobi Costumes) Icon
To Include the Juubi when he TAs
- Juubi works 100% for Obito (War Tobi Costume)
No more crashing when he TAs or Jutsus
- Juubis Shurikens end in a launch
- Madaras Perfect Susanoo Shurikens end in a launch
- Health Up Potions recover less
Due to Hashiramas Up Item being too good
- Shortened The First Hokages TA
- Shortened Sakuras TA
- Shortened Tsunades TA
- Shortened Kabutos TA
- All Team Ougi Nerfs have been removed due to hitbox bugs
- Sakuras IA/TA Tilt now causes slow down
- Sakuras IA has been weakened
Reversion 4:
- Guys IA/TA Air Jutsu names are fixed
- Edo Minatos IA Jutsu names are fixed
- Nagatos IA Jutsu name is Fixed
- Pains Win Animation is Fixed
- Naruto (Tailed Beast Bomb) IA no longer has an Air Jutsu
- Removed Daruis Air Jutsu
- Daruis Jutsus are revamped
Normal Jutsu: Lightning Style: Black Panther
Side Jutsu: Gale Style: Laser Circuit
Awakening Actions: Lightning Style: Black Panther (Stun Tag Effect)
- Nagato no longer has TA Actions
He now uses them as his side jutsus, cannot dash cancel out of it anymore
Normal Side: Seal Absorption Jutsu
Air Side: Seal Absorption Jutsu
IA Side: Fire-Arrow Head
IA Air Side: Seal Absorption Jutsu
TA Side: Shura Attack: Distance
TA Side Air: Shura Attack: Distance
Comes with custom SFX too
- Nagato can no longer throw his combo shuriken unless he hits the opponent previously
- Pain loses stagger in his base combo
- If Pain is missing his attacks, he cannot combo past the Rod Throw
- Almighty Pull is now Counterable again
Doesn't make sense but it fixes a bug which makes them invincible & it's for balance
- Almighty Pull automatically leads into first attack if hits opponent
If hit with it, you cannot go into IA until combo is over,
nor easily jump or ninja move out of it
- Madara (Reanimation)s Air Jutsu is now changed
It is now the same as his IA air jutsu
- Mei has a new air jutsu
- Tobiramas Air Jutsu is now Flying Raijin Slash
- Edo Minatos IA/TA third hit has more teleportation visuals
So it doesn't look as messy
- Changed the visuals on Obitos jutsus to look less messy
- Nagatos grab no longer has the random color filter
The graphics now appear as normal
- Edo Minatos Charged Jutsu now does more damage & is unguardable
- Sage Hashiramas Charged Jutsu now does more damage & is unguardable
- Kakashi (S2) can now use his Charged Jutsu again
- Edo Minatos IA/TA Air Jutsu no longer has a glitchy recoil
- More Knockback on Bijuu Narutos base so the rest of his combo works
- Revamped Bijuu Narutos Air Jutsu Animation to load less files
- Revamped Taka Sasukes Air Jutsu to load less files
- Revamped the Automatic Support picker
- Obito can now cancel his Chakra Shuriken into combo (Ground)
While in air, he can cancel it into a Chakra Dash
- Sai can now jump cancel out of his tilt
- Shikamaru can now jump cancel out of his tilt
- Ino can now jump cancel out of her tilt
- Choji can now jump cancel out of his tilt (First attack only)
- Lee can now jump cancel out of his tilt
- Neji can now jump cancel + chakra dash cancel out of his tilt
- Nejis tilt has less stagger
- Hinata can now jump cancel out of her tilt
- Kakashi can now jump cancel out of his tilt
- Kakashi (Lightning Blade: Speed) has a new damage stagger on his tilt
It now causes a unique trip-like stagger
Doesn't stagger if opponent is already staggered
- Asuma can now jump cancel out of his tilt
- Guy can now jump cancel out of his tilt
- Jiraiya can now jump cancel out of his tilt (After landing on the toad)
- Sage Jiraiya can chakra dash cancel out of his tilt
- Kushina can now chakra dash cancel out of her tilt
- Madara can now jump cancel + chakra dash cancel out of his tilt (first hit only)
- Madaras TA can chakra dash cancel out of his tilt
- Madara (Reanimation Resolved) can now chakra dash cancel out of his tilt
First Part Only, Only When Counter is enabled
- Hashirama can now chakra dash cancel out of his tilt
- Sage Hashirama can now jump + chakra dash out of his tilt
- Hiruzen can now jump cancel out of his tilt
- Minato can now chakra dash cancel out of his tilt
- Edo Minato can now jump cancel + chakra dash cancel out of his tilt
- Edo Raikages tilt now causes Lightning Stagger but does no damage
- Muu can now chakra dash cancel out of his tilt
- Edo Mizukage can now chakra dash cancel out of his tilt
He can no longer jump cancel out of it
- Mifune can now jump cancel + chakra dash cancel near the end of his tilt
- Hanzos tilt no longer staggers & is unblockable
- Darui can now jump cancel out of his tilt
- Yugito can now chakra dash cancel out of her tilt
- Han can now jump cancel out of his tilt before it hits
- Han can now chakra cancel out of his tilt during the hits
- Fuus tilt now does a slow down instead of defense down, is unguardable, & no stagger
- Fuus TA tilt now does a slow down instead of defense down, is unguardable, & no stagger
- Killer Bee can now jump cancel out of his tilt
- Killer Bees tilt doesn't stunlock
- Killer Bees tilt ender can be used earlier by just attacking during the roll
- Killer Bee (Samahada) can now chakra dash cancel out of his tilt
- Bijuu Narutos tilt (before the warp) can be jump canceled
- Obito can now jump cancel out of his tilt after throwing his projectile
- Sasuke can now jump cancel out of his tilt (except last hit)
- Sasuke can now chakra dash cancel out of his tilt (last hit only)
- Taka Sasuke can now jump cancel + chakra dash cancel out of his tilt
- Removed Stunlock in Taka Sasukes tilt
- Kage Arc Sasuke can now chakra dash cancel out of his tilt
- EMS Sasuke can now chakra dash cancel out of his tilt
- EMS Sasuke can now chakra dash cancel out of his IA tilt
- Suigetsu can now jump cancel out of his tilt
- Suigetsu can now chakra dash cancel out of his TA tilt
- Suigetsus TA tilt now does a "RISE" instead of a smash away
- Karin can now jump cancel out of her tilt (until she's midair)
- Jugos tilt is unguardable
- Konan can now jump cancel + chakra dash cancel out of her tilt
- Pain can now chakra dash cancel out of his tilt
- Nagato can now chakra dash cancel out of his tilt
- Shisui can jump cancel + chakra dash cancel out of his tilt
- Itachi can now chakra dash cancel out of his tilt
- Kisame can now chakra dash cancel out of his tilt
He can still jump cancel out too
- Kakuzu can now jump cancel + chakra dash cancel out of his tilt
- Hidan can now chakra dash cancel out of his tilt
- Silly Tobi can jump cancel + chakra dash cancel out of his tilt (After first attack)
- Masked Man can jump cancel out of his tilt (first attack)
- Masked Man can chakra dash cancel out of his tilt (second attack)
- Lars can now jump cancel out of his tilt
- Orochimaru can now chakra cancel out of his tilt
- Sage Kabuto can now jump cancel + chakra dash cancel out of his tilt
- PTS Naruto can now chakra dash cancel out of his tilt
- PTS Narutos IA/TA can now jump cancel + chakra dash cancel out of his tilt
- PTS Sakura can now jump cancel out of her tilt
- PTS Sakuras IA/TA can now chakra dash cancel out of her tilt
- PTS Ino can now jump cancel out of her tilt
- PTS Shikamaru can now jump cancel out of his tilt
- PTS Choji can now jump cancel out of his tilt
- PTS Lee can now jump cancel out of his tilt
- PTS Neji can now jump cancel out of his tilt
- PTS Tenten can now jump cancel out of her tilt
- PTS Kiba can now only chakra dash out of his tilt
No longer can jump cancel though
- PTS Shino can now jump cancel out of his tilt (after first hit)
- PTS Gaara can now chakra dash cancel out of his tilt
- Iruka can now chakra dash out of his tilt
First Part Only, Only When Counter is enabled
- Haku can now chakra dash cancel out of his tilt (after the projectiles shoot out)
- PTS Kakashi can now chakra dash cancel out of his tilt
- PTS Kakashis tilt does less damage
- Added more SFX to Edo Minatos IA/TA
- Added more SFX to the new/hidden jutsu
- Added Clones to PTS Narutos ougi
For his alternative costumes, they show up as his original costume though
- Fixed EMS Sasukes (Inferno Style: Flame Control Sword) Ougi hitboxes
- Lars has Some SFX
Uses Kakashis JP Voice Actor
You may not want to know to keep up the mystery x)
He's always speaks JP, just like in Storm 2
- Sealing Jutsu (Drive Type) isn't guardable anymore
Does Minimal Jutsu Damage
Blocks out types after hitting
Doesn't drain opponents chakra
Opponent gets two substitutions while sealed
After hitting, the users storm gauge goes back to 0
If you wait awhile, the storm gauge will drain to 0, just like ougi type
- Team Ougis aren't guardable (Forgot to put this in a changelog before)
To make up for lacking combo potiential (Awa) nor all Drive support help,
Are lowered in damage if used by a combo & can be dodged or just subbed
They can be stopped by a shuriken but the pressure can get to you & get you hit
- Revamped Roster Postioning when Choosed, so characters are more at an angle
Updated the Online patch for this too
- All Gaaras (except War) now have the Sand Prison Spear Attack Ougi
They still have Sand Prison as their IA Counter
- Removed the original Gaara (Sand Prison Spear Attack)
To open a slot for the upcoming online patch
Also removes the possibility of him crashing NWT
- Removed One of Lees clone costumes
To open a slot for the upcoming online patch
- Removed One of Shikamarus clone costumes
To open a slot for the upcoming online patch
Reversion 5:
- Main Patch now works for all
I had a bug in the roster coding which caused an infinite loop at start up
* Thanks to gdsdf007 for pointing that out
- Mecha Narutos True Awakening transition is now sped up
- Mecha Narutos tilt is now unguardable
- Mecha Narutos TA tilt is now chakra dash cancelable
Reversion 6:
- Sasuke + Itachis team ougi no longer crashes
- Zabuzas tilt is sped up
- Zabuza now has ninja movement cancels (Forgot to mod his)
Reversion Final:
- Added EMS Sasuke (Rinnegan) to Online Patch
- Added Masked Man (Konan Battle Costume) to Online Patch
- Added Naruto (Goku) to Online Patch
Previous Changelogs:
Changelog v2.4.0
- Jugo can now CSK in midair
(Why it broke beforehand, I have no clue but I just redid his moveset)
- PTS Naruto Awakening Fix
- PTS Naruto Awakening now has Wind Projectiles
Which push away opponents, Can Cancel
- PTS Sasukes TA Air CSK is now an Fire Ball Jutsu
Just like in Storm 1, However now it will push away opponents & can Cancel,
Large damage due to his TA buffs however has lowered tracking
- PTS Naruto has buffed jutsu
- PTS Lees IA Jutsu is now Leaf Hurricane
- PTS Lee no longer pushes opponents away so far with his base combo,
allowing all attacks to land properly
- PTS Lee runs much slower & in a shorter path during his TA Jutsu (Mad Dance of Infinity)
but does ALOT of damage (25%!) & is the only jutsu which isn't cancelable
- PTS Naruto IA is now near Infinite
Same as KCM characters/Silly Tobi, to mimic the S1 Start as Awakening,
His life only drains in TA, so he gets a Massive Speed Up & Power Boost in TA
- PTS Sasuke IA is now near Infinite
Same as KCM characters/Silly Tobi, to mimic the S1 Start as Awakening,
His life only drains in TA, so he gets a Speed & Massive Power Boost in TA
- PTS Lee IA is now near Infinite
Same as KCM characters/Silly Tobi, to mimic the S1 Start as Awakening,
His life only drains in TA, so he gets a High Speed & High Power boost in TA
- Bandaged PTS Naruto cheek bones are fixed
- Madara (Wooden) Icon Fix
- Rearranged Sage Hashirama Costumes in Roster
- Sage Hashirama Icon Fixes
- All Hashirama Costumes Awakening Action Icon Fixed
- S3 War Kakashi Awakening Action Fix
- School Kakashi Awakening Action Icons Fix
- Obito (War Tobi Costume) Awakening Action Icon Fix
- Road To Ninja & Hokage Naruto now have their own unique icons ingame
- Choji Counter Fix
- Madara (Reanimation Resolved) Counter Fix
- Obitos TA Cinematic Jutsu no longer has cloud clipping
- Obito now has unique Chakra Shurikens
His own unique "Kamui" Fuuma,
extremely high tracking but low stagger/damage, no cancel due to multi-hit possiblity
- Obitos down combo now has his new Kamui Fuuma in it
- Obitos down combo cinematic now triggers "DOWN_SLOW" to match his jutsu
- Items have higher priority than dashes
(I changed abunch of item priorities so
if a shuriken or chakra shuriken cannot be dashed through,
let me know so I can fix them)
- Paper Bombs + Explosive Tags can now Ring Out
- Characters with Explosive Tags as CSK now cause flaming effects
- PTS Temaris CSK pushes opponents away
- Meis Water Bullets have less priority
(as much as a shuriken, you may still get hit upclose though)
- Kidomaru has a changed jutsu
Shoots one web that has fixed properties
then four sticky gold attacks at once, causing a smash away
Damage varies based on how many stick gold attacks hit
- Tatyuya Chakra Drain Debuff
1 hit = CSK/Dash amount
2 hits = near jutsu amount
3 hits = alittle higher than jutsu amount
- Sakons wall stays out longer
7x as long! ..yet it still goes away quickly
- 4th Kazekage now has a new costume (Kage Outfit)
- Orochimaru now has a new a costume (Kage Outfit)
- Orochimaru now has a new a costume (Kage Disguise)
- Naruto + Sasukes Team Ougi is Nerfed
Only Naruto will have the hitboxes, regardless if Naruto is main or not
- Hashirama + Madaras Team Ougi is Nerfed
Their body is no longer a hitbox, only the projectile
- Bijuu Naruto has his original jutsu & slightly altered Air Jutsu
(To reduce loading crashes & previous ground jutsu had a very rare chance of one shot killing)
- PTS Sakura now has Great/Inner Sakura as a IA/TA form
(Speed up in TA, IA/TA Grab+Neutral Ender doesn't link into Cinematic, revamped air combo pushes)
- New Stagger: "DAMAGE_ID_ROT" is ported from Storm 3 (Was Unused in Storm 3)
Can be seen on PTS Narutos IA counter
- S3s Lookout Tower barrier is restored
Now you can Smash people into the barrier & continue combos off the wall
- Can cancel ALL (non-chakra) Ninja Dashes with Air Combos
Use it to counter a chakra dash, beware though, it requires good timing
800+ Total Files Added to Patch!
Changelog v2.3.3
-Tons of Unique Cancels added (Credit to Ombu)
-Fuma Shuriken Users Cannot Cancel outta CSK (Chakra Shuriken)
-Ino Cannot Cancel outta CSK
-Puppet Users Do Not Get Any Extra Cancels
-Some Characters may have more cancels than others, TA & IA wise
-Sage Hashirama Crash Fixed (Credit to EliteAce)
-Bijuu Naruto Victory Pose Crash Fix
-Lower Priority of KCM Minatos IA Kunai
-Meis Normal Counter Fix
-PTS Gaara Jutsu Fix
-Kakashi (War) has a sped up Air Combo
-Bijuu Naruto has a sped up Air Combo
-Bijuu Naruto is now angled in the roster
-Bijuu Naruto has different Base Combo Damage IDs
-Less Lunge in PTS Lees combos
-Hiruzen & Konohamarus Shuriken AA now doesn't cause the player to flinch+Less damage
-EMS Sasuke Revamped
-All Sasukes has a Revamped S2 CSK (Cannot Cancel)
-Gaara now has knockback Chakra Shuriken
-PTS Naruto now uses Fumas for his CSK
-PTS Sasuke now uses Fumas for his CSK in IA & TA
-Tenten now uses Fumas for her CSK
-Han now uses Fumas for his CSK
-Masked Man now uses Fumas for his CSK
-Tobi (War) now uses Fumas for his CSK
-Obito (Unmasked) now uses Fumas for his CSK
-Konohamaru now uses Fumas for his CSK
-Zabuza now uses Fumas for his CSK
-Mei now has a Melee support attack
-Pain, Asuma, Sai, Shikamaru, Shino, Temari, PTS Sakura, PTS Shikamaru, & PTS Shinos CSK now pushes away opponents & has some stagger
-Added SFX to EMS Sasuke
-Added SFX to Pre-existing Jutsu Mods
-Changed Shikamarus Ougi SFX to PTS Shikamarus
-Removed the AwakeAura+Awake2Aura files to prevent random IA/TA crashes (These files loaded custom auras so new costumes won't have them for now)
-Removed Drunken Lee from the Online Safe Patch
-No more SpcExtra or SkillExtra folders (now all the extra unused files are within Spc+Skill folders & named SpcFileXX & SkillFileXX accordingly)
-No Longer Open Source due to lack of IA/TA Crashings (Plus for a smaller file size)
Changelog v2.2.3
-Fixed Kisames (Hat) Ougi, no longer crashes
-Fixed the Ino-Shika-Cho Ougi so now the projectiles now hit
-Fixed Sasukes (Akatsuki) Charged Jutsu
-Fixed Sasukes/Sasukos (Akatsuki) True Chidori Spear
-Fixed the name for Kakashis (Rev) Air jutsu
-Changed Cloakless Itachis jutsu & ougi to: Amaterasu & Tsukuyomi
-Changed Kakashis (War Headband) ougi to: Twin Lightning Shiver
-Kakashis Shadow Clone Lightning Blade now only does a small damaging normal stagger
-Kushinas Jutsu cannot hit from behind
-Gave Sakura her old Storm 2 Ougi, War/Warrior still have the Rev ougi
-Gave Kisame/Hat Kisame his old Storm 2 Ougi
-Gave Sasuke (First Slot) True Chidori Spear
-Gave Sasuke (Akatsuki) True Chidori Spear
-Gave Sasuke (Five Kage Arc) Kirin
-Gave Sasuke (EMS) his Storm 3 Ougi
-Gave Killer Bee his old Storm 2 ougi
-Gave Edo Hashirama tons of costumes
-Gave Obito a new costume
-PTS Gaara jutsu should be fixed
-Added an Air Jutsu for Madara (Reanimated)
-Added an Air Jutsu for Gaara
-Gaara has an extended base combo
-Tobiramas IA/TA tilt now leads into combo
-Karins Jutsu now only Poisons
-Removed Stunlock in Karins IA/TA Jutsu but does a full normal stagger now
-Cannot Guard Karins Tilt
-Jugos tilt now hits repeatedly
-PTS Sakuras tilt now hits repeatedly
-Kimimaros tilt now hits repeatedly
-PTS Tentens tilt now hits repeatedly
-Silly Tobis tilt is now unguardable & extended with various damage IDs but now has lower priority
-Revamped Lees Jutsus
-Fuus Jutsu has been changed, First Fan Slash does a normal stagger, second does a smash away
-Kurotsuchis Jutsu now does a slow down
-Shikamarus Jutsu now blows opponents away instead of making them fall
-Minatos (Hokage/Jonin) Charged Jutsu now runs faster & farther
-Tsunades IA/TA Jutsu now does a Normal Stagger then a Smash away, instead of a No Reaction then Normal Stagger
-Sakuras IA/TA Jutsu now does a Normal Stagger then a Smash away, instead of a No Reaction then Smash away
-Ays IA/TA Jutsu now does a smash down bound
-Added Extra Hitboxes to Asumas Tilt
-Hidan has boosted damage on his AA (Awakening Actions) now does 50% total
-Replaced Shikamarus ougi with his PTS Ougi to prevent crashes
-Shinos ranged doesn't fully stagger anymore
-Shinos tilt instantly launches the opponent
-Shinos air combo now does a smash down
-Removed the Insane Stunlock in Ankos jutsu
-Removed Insane Stagger in Mecha Narutos combos
-Removed the Stunlock in PTS Shikamarus tilt
-Guy now has an Air Jutsu
-Yugito now has an Air Jutsu
-Roshi now has an Air Jutsu
-Han now has an Air Jutsu
-PTS Sakura now has an Air Jutsu
-PTS Shikamaru now has an Air Jutsu
-PTS Tenten now has an Air Jutsu
-Nagatos Jutsu only hits once now exactly like Pains
-Nagatos Shurikens (in his combo) no longer hit dashes
-Nagatos Shurikens (in his combo) can now be subbed
-Itachis Shurikens (in his combo) can now be subbed
-Sasuke (Kage Arc+EMS) Jutsus now do a smash away instead of a down slow
-Sasuke (Kage Arc) now has the Flame Sword Effects on his Air & Side Jutsu
-Mecha Narutos jutsu no longer 360s
-Mecha Narutos counter & jutsu have now been swapped for balance
-Moved All Sasuke (Five Kage Arc) to Sasuke (Akatsuki) slot
-Characters now are faced differently in Roster, Vs screen, & Victory Screen
-Added an Online Patch to this update, removes all broken costumes/ougis & rearranges the roster.
-Mod is now open source to all modders, this makes it sorta easier to mod, this makes it so it doubles the patch size but so far much less random crashes have occurred.
-Adds a Jutsu Cancel to everyone in the Game!
- +700 Files Total in the Patch
Changelog v2.1.2:
- Revamped MessageInfo File (Unofficial Tips & Boot up Screen)
- Revamped Costume file, adding in a ton of new slots.
- Lots of new Costumes
- Itachis Costumes now all have Unique Jutsus/Ougi set ups.
- Afew more characters have Hidden Jutsus
- Tons of Patch Fixes (Thanks to the users at my website for pointing them out)
- Lars as a fully playable character
- New No Support Only "character", by using this character as your only support, you'll play without supports.
Changelog v1.1.1:
-Madara (Reanimation Resolved) now has infinite TA
-Obito (Unmasked) now has infinite TA
-Sage Hashirama now has infinite TA
-Naruto (Generations) now has Kyuubi Chakra Mode (KCM) as his IA
-Naruto (Generations) has various adjustments to his IA
-Naruto KCM (Generations) now has his Up Air Combo unlocked
-Naruto (Tailed Beast Bomb) now has KCM as his IA
-Naruto (Tailed Beast Bomb) has various adjustments to his IA
-Edo Minato now has KCM as his IA
-Edo Minato now has various adjustments to base moveset, IA, & TA
-Every Charged jutsu is now patched & will always work as a noncinematic (Thanks to UltimateOmbu)
-Tsunades Jutsu & Air jutsu is now fully patched
-Sakuras Jutsu & Air jutsu is now fully patched
-Kushinas Air Jutsus are now fully patched
-Anbu Kakashis Clones are fixed
-Certain Backdashes now have invinciblity frames
-Bijuu Naruto now has a new charged jutsu: RasenShuriken
-All the Free Battle "Guide to Victory" messages have now been modified.
-Added even more Mod Support
-- I've added 80 SPCFiles within a folder named: spc
-- I've added 40 SkillFiles within folder named: skill
-- This way the mods will exclusive to UESRP
-- They will also make all the mods that do this, not replace any Fin (Secret Factor) files
v1.0.0 Log:
-Add 3 cinematic counters for each character. (Some damages are different & can be used to link into combos.)
-Adds Hidden Jutsus for certain characters. (Example: Five Kage Arc Sasuke, EMS Sasuke, & PTS Gaara have side jutsus.)
-Adds Air Jutsus for certain characters, works as supports too.
-Adds tons of costumes to the game. (Which can only be unlocked by restarting your save.)
-Fixes Crashes for Intel Users by modding all of the characters:
-- Fixes Obito by removing his Tailed Beast Bomb animation, replaced with his Ougi.
-- Fixes Sage Hashirama by removing his hand effects (& some others).
-- Fixes Shisui by changing his neutral cinematic to Itachis Fire combo cinematic.
-- Fixes KCM Minato by removing his Jutsu, 2nd hit of his tilt, & 2nd hit of his combo.
-Gives Goku Naruto a Charged Jutsu: Kamehameha.
-Speeds up combos on certain characters.
-PTS Gaaras now True Awakening (TA) is now Shukaku.
-Most of the Tailed Beasts movesets have been edited.
-Danzos tilt can now be perfectly substituted (subbed) fully.
-All of Danzos TA attacks can be subbed fully.
-Danzos Awakening Action (AA) no longer one shot kills.
-EMS Sasukes Ultimate Jutsu (Ougi) & tilt no longer make Sasuke immune to dashes or shuriken.
-Pain & Nagatos tilt cannot be countered.
-PTS Tentens base combo has been buffed up.
-PTS Tentens air combo can now be subbed fully.
-Madaras (Reanimation Resolved) Ougi now comes out later, making it so you can prevent it from cheaply hitting after he subs.
+ More!
Bugs:
Game will crash on bootup (RARE)
-Game may just randomly crash (VERY RARE)
-Game has a 50% chance of crashing on the start up of Ninja World Tournament (After choosing New Game)
If you let the boat ride cutscene play out, it seems to always work.
-Going into Ninja World Tournament & fighting a Network Clone as a PTS Character will crash the game.
-Going into customisation with new costumes/characters will result in a no file found or crash.
-Choosing a character without a Secret Factor (Ougi Finish Flashback) & going into stage selection, then immediately going back to character selection will result in a File Not Found. Only happens on characters with new ougis+Lars.
-Not really a bug but going into picking "No Character"+Any character as supports will crash the game
Randoming is always a risk but is EXTREMELY unlikely you'll crash from it.
As of now, with the final reversion,
I shall not be doing any more bug fixes,
though, I hope you don't run into any more.
- Fixed a weird roster bug with "EMS" Sasuke, default costume that would cause the game to either:
Crash when going back to character select from stage selection
Cause him to become "" when coming back from stage selection
Prevent his Allys to go over him automatically when choosing supports
Cause him to softlock the game by hanging the roster when returning to character selection from gameplay
- Removed all costume name tags on roster simply because it wasn't clean that way & makes it makes adding costumes faster
As long as you still have eyes, you'll be fine on picking your costumes
- Kakuzu (Red Cloak) can now combo correctly
- Kakuzu (Akatsuki Cloak) can now combo correctly
- Fixed Muus Tilt
- Changed Kakuzus Jutsu Entirely
It's more of a Shotgun Burst now
- Buffed Goku Narutos Kamehameha
SLIGHTLY more tracking, Hits through guard, Can't one shot kill anymore
- Put "Hat" Itachi back in the normal roster
- Fixed (T-Shirt) Narutos Name
- PTS Sakuras new IA/TA is now functional
Due to having normal staggers & hit aways during her IA/TA,
when she's hit by a "CMB_THROW" ID, she'll go into the
cinematic buggily but will still take full damage
There's VERY few people with CMB_THROW
If I fix the CMB_THROW, even more bugs will occur so this is as good as she'll get.
HAD TO REMAKE HER WHOLE MOVESET, was such a hassle.
- Can't substitute Lars Cinematics anymore
- Fixed Lars IA/TA Shuriken Tracking
- Lars can't use Cinematics on Big/Giant Awakenings anymore
- Buffed Lars Jutsu, Has More Tracking & Stagger so you can't block the end of it
- Items hit True Awakened Characters like normal
- Items hit on ground
- Fixed DAMAGE_ID_ROT for ALL Characters
Now EVERY Character will get staggered from it
- DAMAGE_ID_ROT will cut out slightly before the end
So it doesn't look as derpy after it hits
- Added a Fixed S1 Tsunade Model
Credit to Telnet/Ca Mulyana
- Added a Fixed (Konan Battle Costume) Masked Man
Credit to Telnet/Ca Mulyana
Now has Mask Hitboxes just like Masked Man
- Added Rinnegan/Sharingan Sasuke costumes
Credit to Telnet/Ca Mulyana for Original Models
Credit to Legendary Agwang for "The Last" Sasuke Model
- Added PTS Sasuke (Black Outfit)
Because Curse Mark 2 PTS Sasuke has the infinite IA, all other PTS Sasukes will too
Only has one counter
- Added PTS Sasuke (Sleeves)
Because Curse Mark 2 PTS Sasuke has the infinite IA, all other PTS Sasukes will too
Due to not having Sharingan nor Curse Mark 2, he doesn't have a Awakening Cinematic
Only has one counter
- Added PTS Sasuke (Ripped Shirt)
This Sasuke also has Curse Mark 2
- Changed Both Madaras Up Item to: Chakra Recovery
- Fixed Gaaras (Sand Prison Spear Attack) Awakening Action Icons
- Fixed Gaaras (Sand Prison Spear Attack) True Awakening
- Changed Shisuis Neutral Combo Ender
- Karins Jutsu no longer causes any stagger, however is not blockable
Still causes ONLY Poison damage though.
- Shizunes Jutsu is exactly like Karins
no longer causes any stagger, however is not blockable
also does the same amount of hits & dmg so no one will choose one over the other
- Kurenais Jutsu has the same damage, duration, tracking, ect. as Itachis Explosive Clone
So no one will choose one over the other
- Increased Hitbox Reach Slightly on Sakura & Tsunades Jutsu (& Kushinas Air Jutsu)
- Made it so Sakura & Tsunades Jutsu isn't guardable (& Kushinas Air Jutsu)
- Edo Minato IA Damage Nerf
- Silly Tobi IA Damage Nerf
- Bijuu Narutos Chakra Shuriken now pushes away
- 4 & 8 Tailed Narutos Grab is now re-cancelable & you can jump out of it (Can Grab+Jump Cancel)
- 4 & 8 Tailed Narutos Chakra Shuriken pushes people away
- Kabuto can attack cancel during his tilt (Before going under)
- Kabuto can jump cancel during hit tilt (while under ground)
- Hooded Kabuto can jump cancel during his tilt
- Hooded Kabutos tilt can no longer be guarded but no longer staggers
- Sage Kabutos TA combos can be jump canceled
- Sage Kabutos First Awakening Action now has a fixed restraint stagger
- Sage Kabutos Second Awakening Action now does a Smash Up & can be linked into a chakra dash
- Kimimaro has his old S1 Shuriken Combo, can be jump canceled
- Kimimaro (Cursed Seal of Earth) has his old S1 Shuriken Combo, can be jump canceled
- Kimimaro has his old S1 Jutsu: Camellia Dance
- PTS Sasuke can jump cancel out of his tilt
- PTS Sasuke (CM2) can jump cancel out of his tilt, only during the lowest part of the glide though
- PTS Sasuke (CM2) can jump cancel out of his grab
- Fixed the Awkward Sliding Lunge in War Tobis base combo
- Narutos (Sage Art: Massive Rasengan Barrage) can now jump+chakra dash cancel out of his tilt
- War Tobi can attack, jump, Ninja movement with X/A, & chakra dash cancel out of his tilt
- Mecha Narutos Tilt lasts longer (Around 2x or 3x as long)
- Shino cannot infinite combo via shuriken cancels, changed to Jump cancel
- Tenten cannot infinite combo via shuriken cancels, changed to Jump cancel
- Utakata cannot infinite combo via shuriken cancels, changed to Jump cancel
- Deidara cannot infinite combo via shuriken cancels, changed to Jump cancel
- Edo Mizukage cannot infinite combo via shuriken cancels, changed to Jump cancel
- PTS Tenten cannot infinite combo via shuriken cancels, changed to Jump cancel
- PTS Shino cannot infinite combo via shuriken cancels, changed to Jump cancel
- Temari cannot infinite combo via shuriken cancels, changed to Jump cancel
- PTS Temari cannot infinite combo via shuriken cancels, changed to Jump cancel
- Tenten can now jump cancel out of her melee
- Temari can now jump cancel out of her melee
- Utakata can now jump cancel out of his melee
- Deidara can now jump cancel out of his melee
- Edo Mizukage can now jump cancel out of his melee
- Deidara can now jump cancel out of his tilt
- Edo Mizukage can now jump cancel out of his tilt
- Killer Bee can now jump cancel out of his tilt
- PTS Temari can now jump cancel out of her tilt
- Tobirama can now jump cancel out of his tilt
- Zabuza can now jump cancel out of his tilt
- Zabuzas tilt can not be guarded
- Zabuza jutsu power buff
- Temaris tilt is now unguardable & the projectile is buffed
- Tenten now has her Fan Chakra Shuriken as her IA Chakra Shuriken
- Since Tenten is a Ninja Tool Master, I let her attack cancel out of her Chakra Shurikens & Ninja Movement Shurikens
- PTS Tenten is also allowed to Cancel Ninja Movement Shurikens into Attacks
- Tenten now has alot jump cancels in her normal combos & tilt
She has been promoted to "Deh Ω Cancel Master X-Treme"
- Shinos air ranged combo does more damage & last move staggers greatly
- PTS Shikamarus first hit on tilt is sped up & has added stagger
- PTS Shikamarus shuriken throw during tilt no longer staggers for balance
- PTS Shikamarus tilt can not throw shuriken without hitting first
- PTS Shikamaru can't end the tilt normally unless he hits with the third attack
- PTS Kiba can jump+chakra dash cancel out of his tilt
- PTS Hinata can jump cancel out of her tilt
- Changed Animation of PTS Obitos secondary ougi: "Fire Style: Searing Migraine"
- Buffed PTS Obitos secondary ougi: "Fire Style: Searing Migraine"
- Fixed Hitboxs on Itachis base combo & movement during his second attack
- Removed Invincibility Frames during Itachis "Totsuka Blade" Ougi
- Removed Invincibility Frames during Itachis "Tsukuyomi" Ougi
- Removed Invincibility Frames during Itachis "Yasaka Magatama" Ougi
- Removed Invincibility Frames during Shisuis "Kotoamatsukami: Kobo" Ougi
- Removed Invincibility Frames during Orochimarus "Giant Snake Bearer Jutsu" Ougi
- Added The Uchiha Hideout (Ruins)
Tailed Beast Ruins was removed
- Added Ninja World Tournament Stage (S-Rank)
The Waterfall of Truth (Day) was removed
- Changed Ninja Movement Cancels to: Jump to prevent Easy Infinite Combos
Also gives new means of movement since you can jump into a ninja movement again
Puppet users also get this cancel but in an slightly altered way.
- All Characters can INSTANTLY cancel out of a chakra dash with an attack
- Naruto (Wind Style: Rasen Shuriken) is now usuable online
- Lars is now usuable online
- Uploaded a New Starter Save
- Crashes in NWT were due to my Modded Save
Redownload the save if you were using it beforehand
- Mecha Narutos Story being bugged was due to my Modded Save as well
Redownload the save if you were using it beforehand
- Escapades Mode no longer crashes!
- Revamped MessageInfo
- Revamped Title Textures
- Rearranged the Roster Layout
- Remade Online Patch
Default Online Patch layout matches normal patch layout
Added Samurai Naruto to Online Patch
Added Naruto (Wind Style: Rasen Shuriken)
Added Lars
PTS Characters can now play in NWT too
- Made a Online Patch with the Default Revolution Layout
PTS Characters can also play in NWT too
Blank Slot is in the roster as well
Lars is besides Blank Slot
- Changed afew Ninja Info Card Art Covers
- 80 Blank "SPCFile##" in "spc" folder for modders
- 40 Blank "SkillFile##" in "skill" folder for modders
- 40 Blank "EffectFile##" in "effect" folder for modders
- 1,005 Files Total in the Patch!
*Note about the Ninja Dashes:
Certain characters can't cancel out of Ninja Dash due to having Unique ones made by CC2.
Other characters however whom attack in midair during a Ninja Dash may fling,
This is intentional as it builds it's speed from the Dash+Attack
If the attack doesn't have a "Stopper" code, it doesn't get stopped.
Reversion 1:
- Fixed Kage Arc Sasukes Air Jutsu & Side Jutsu
- Fixed PTS Sasukes alternative costume support icons
Reversion 2:
- Kimimaro (Edo) doesn't crash when going into IA/TA
- Kimimaros IA is now weakened but has infinite IA
- Kimimaro Jutsu "Camellia Dance" now has more tracking
- Kimimaro can now jump cancel out of his tilt
- Kimimaro (IA/TA) can now jump cancel out of tilt
- Sakura can now jump cancel out of her tilt
- Tsunade can now jump cancel out of her tilt
- Kisame can now jump cancel out of his tilt
- Fixed Kushinas Air Jutsu to be just like Sakura & Tsunades
- Since Sakuras jutsu is nonguardable, I made Sakuras IA/TA Grab nonguardable
It still has the original hitbox though
- Lessened Obitos Chakra Shuriken Tracking
It's super OP when spammed
Reversion 3:
- Can now jump cancel & chakra dash cancel out of Obitos Chakra Shuriken
Due to Obitos Chakra Shuriken not having close range tracking (overhead)
- Fixed Obito (War Tobi Costumes) Icon
To Include the Juubi when he TAs
- Juubi works 100% for Obito (War Tobi Costume)
No more crashing when he TAs or Jutsus
- Juubis Shurikens end in a launch
- Madaras Perfect Susanoo Shurikens end in a launch
- Health Up Potions recover less
Due to Hashiramas Up Item being too good
- Shortened The First Hokages TA
- Shortened Sakuras TA
- Shortened Tsunades TA
- Shortened Kabutos TA
- All Team Ougi Nerfs have been removed due to hitbox bugs
- Sakuras IA/TA Tilt now causes slow down
- Sakuras IA has been weakened
Reversion 4:
- Guys IA/TA Air Jutsu names are fixed
- Edo Minatos IA Jutsu names are fixed
- Nagatos IA Jutsu name is Fixed
- Pains Win Animation is Fixed
- Naruto (Tailed Beast Bomb) IA no longer has an Air Jutsu
- Removed Daruis Air Jutsu
- Daruis Jutsus are revamped
Normal Jutsu: Lightning Style: Black Panther
Side Jutsu: Gale Style: Laser Circuit
Awakening Actions: Lightning Style: Black Panther (Stun Tag Effect)
- Nagato no longer has TA Actions
He now uses them as his side jutsus, cannot dash cancel out of it anymore
Normal Side: Seal Absorption Jutsu
Air Side: Seal Absorption Jutsu
IA Side: Fire-Arrow Head
IA Air Side: Seal Absorption Jutsu
TA Side: Shura Attack: Distance
TA Side Air: Shura Attack: Distance
Comes with custom SFX too
- Nagato can no longer throw his combo shuriken unless he hits the opponent previously
- Pain loses stagger in his base combo
- If Pain is missing his attacks, he cannot combo past the Rod Throw
- Almighty Pull is now Counterable again
Doesn't make sense but it fixes a bug which makes them invincible & it's for balance
- Almighty Pull automatically leads into first attack if hits opponent
If hit with it, you cannot go into IA until combo is over,
nor easily jump or ninja move out of it
- Madara (Reanimation)s Air Jutsu is now changed
It is now the same as his IA air jutsu
- Mei has a new air jutsu
- Tobiramas Air Jutsu is now Flying Raijin Slash
- Edo Minatos IA/TA third hit has more teleportation visuals
So it doesn't look as messy
- Changed the visuals on Obitos jutsus to look less messy
- Nagatos grab no longer has the random color filter
The graphics now appear as normal
- Edo Minatos Charged Jutsu now does more damage & is unguardable
- Sage Hashiramas Charged Jutsu now does more damage & is unguardable
- Kakashi (S2) can now use his Charged Jutsu again
- Edo Minatos IA/TA Air Jutsu no longer has a glitchy recoil
- More Knockback on Bijuu Narutos base so the rest of his combo works
- Revamped Bijuu Narutos Air Jutsu Animation to load less files
- Revamped Taka Sasukes Air Jutsu to load less files
- Revamped the Automatic Support picker
- Obito can now cancel his Chakra Shuriken into combo (Ground)
While in air, he can cancel it into a Chakra Dash
- Sai can now jump cancel out of his tilt
- Shikamaru can now jump cancel out of his tilt
- Ino can now jump cancel out of her tilt
- Choji can now jump cancel out of his tilt (First attack only)
- Lee can now jump cancel out of his tilt
- Neji can now jump cancel + chakra dash cancel out of his tilt
- Nejis tilt has less stagger
- Hinata can now jump cancel out of her tilt
- Kakashi can now jump cancel out of his tilt
- Kakashi (Lightning Blade: Speed) has a new damage stagger on his tilt
It now causes a unique trip-like stagger
Doesn't stagger if opponent is already staggered
- Asuma can now jump cancel out of his tilt
- Guy can now jump cancel out of his tilt
- Jiraiya can now jump cancel out of his tilt (After landing on the toad)
- Sage Jiraiya can chakra dash cancel out of his tilt
- Kushina can now chakra dash cancel out of her tilt
- Madara can now jump cancel + chakra dash cancel out of his tilt (first hit only)
- Madaras TA can chakra dash cancel out of his tilt
- Madara (Reanimation Resolved) can now chakra dash cancel out of his tilt
First Part Only, Only When Counter is enabled
- Hashirama can now chakra dash cancel out of his tilt
- Sage Hashirama can now jump + chakra dash out of his tilt
- Hiruzen can now jump cancel out of his tilt
- Minato can now chakra dash cancel out of his tilt
- Edo Minato can now jump cancel + chakra dash cancel out of his tilt
- Edo Raikages tilt now causes Lightning Stagger but does no damage
- Muu can now chakra dash cancel out of his tilt
- Edo Mizukage can now chakra dash cancel out of his tilt
He can no longer jump cancel out of it
- Mifune can now jump cancel + chakra dash cancel near the end of his tilt
- Hanzos tilt no longer staggers & is unblockable
- Darui can now jump cancel out of his tilt
- Yugito can now chakra dash cancel out of her tilt
- Han can now jump cancel out of his tilt before it hits
- Han can now chakra cancel out of his tilt during the hits
- Fuus tilt now does a slow down instead of defense down, is unguardable, & no stagger
- Fuus TA tilt now does a slow down instead of defense down, is unguardable, & no stagger
- Killer Bee can now jump cancel out of his tilt
- Killer Bees tilt doesn't stunlock
- Killer Bees tilt ender can be used earlier by just attacking during the roll
- Killer Bee (Samahada) can now chakra dash cancel out of his tilt
- Bijuu Narutos tilt (before the warp) can be jump canceled
- Obito can now jump cancel out of his tilt after throwing his projectile
- Sasuke can now jump cancel out of his tilt (except last hit)
- Sasuke can now chakra dash cancel out of his tilt (last hit only)
- Taka Sasuke can now jump cancel + chakra dash cancel out of his tilt
- Removed Stunlock in Taka Sasukes tilt
- Kage Arc Sasuke can now chakra dash cancel out of his tilt
- EMS Sasuke can now chakra dash cancel out of his tilt
- EMS Sasuke can now chakra dash cancel out of his IA tilt
- Suigetsu can now jump cancel out of his tilt
- Suigetsu can now chakra dash cancel out of his TA tilt
- Suigetsus TA tilt now does a "RISE" instead of a smash away
- Karin can now jump cancel out of her tilt (until she's midair)
- Jugos tilt is unguardable
- Konan can now jump cancel + chakra dash cancel out of her tilt
- Pain can now chakra dash cancel out of his tilt
- Nagato can now chakra dash cancel out of his tilt
- Shisui can jump cancel + chakra dash cancel out of his tilt
- Itachi can now chakra dash cancel out of his tilt
- Kisame can now chakra dash cancel out of his tilt
He can still jump cancel out too
- Kakuzu can now jump cancel + chakra dash cancel out of his tilt
- Hidan can now chakra dash cancel out of his tilt
- Silly Tobi can jump cancel + chakra dash cancel out of his tilt (After first attack)
- Masked Man can jump cancel out of his tilt (first attack)
- Masked Man can chakra dash cancel out of his tilt (second attack)
- Lars can now jump cancel out of his tilt
- Orochimaru can now chakra cancel out of his tilt
- Sage Kabuto can now jump cancel + chakra dash cancel out of his tilt
- PTS Naruto can now chakra dash cancel out of his tilt
- PTS Narutos IA/TA can now jump cancel + chakra dash cancel out of his tilt
- PTS Sakura can now jump cancel out of her tilt
- PTS Sakuras IA/TA can now chakra dash cancel out of her tilt
- PTS Ino can now jump cancel out of her tilt
- PTS Shikamaru can now jump cancel out of his tilt
- PTS Choji can now jump cancel out of his tilt
- PTS Lee can now jump cancel out of his tilt
- PTS Neji can now jump cancel out of his tilt
- PTS Tenten can now jump cancel out of her tilt
- PTS Kiba can now only chakra dash out of his tilt
No longer can jump cancel though
- PTS Shino can now jump cancel out of his tilt (after first hit)
- PTS Gaara can now chakra dash cancel out of his tilt
- Iruka can now chakra dash out of his tilt
First Part Only, Only When Counter is enabled
- Haku can now chakra dash cancel out of his tilt (after the projectiles shoot out)
- PTS Kakashi can now chakra dash cancel out of his tilt
- PTS Kakashis tilt does less damage
- Added more SFX to Edo Minatos IA/TA
- Added more SFX to the new/hidden jutsu
- Added Clones to PTS Narutos ougi
For his alternative costumes, they show up as his original costume though
- Fixed EMS Sasukes (Inferno Style: Flame Control Sword) Ougi hitboxes
- Lars has Some SFX
Uses Kakashis JP Voice Actor
You may not want to know to keep up the mystery x)
He's always speaks JP, just like in Storm 2
- Sealing Jutsu (Drive Type) isn't guardable anymore
Does Minimal Jutsu Damage
Blocks out types after hitting
Doesn't drain opponents chakra
Opponent gets two substitutions while sealed
After hitting, the users storm gauge goes back to 0
If you wait awhile, the storm gauge will drain to 0, just like ougi type
- Team Ougis aren't guardable (Forgot to put this in a changelog before)
To make up for lacking combo potiential (Awa) nor all Drive support help,
Are lowered in damage if used by a combo & can be dodged or just subbed
They can be stopped by a shuriken but the pressure can get to you & get you hit
- Revamped Roster Postioning when Choosed, so characters are more at an angle
Updated the Online patch for this too
- All Gaaras (except War) now have the Sand Prison Spear Attack Ougi
They still have Sand Prison as their IA Counter
- Removed the original Gaara (Sand Prison Spear Attack)
To open a slot for the upcoming online patch
Also removes the possibility of him crashing NWT
- Removed One of Lees clone costumes
To open a slot for the upcoming online patch
- Removed One of Shikamarus clone costumes
To open a slot for the upcoming online patch
Reversion 5:
- Main Patch now works for all
I had a bug in the roster coding which caused an infinite loop at start up
* Thanks to gdsdf007 for pointing that out
- Mecha Narutos True Awakening transition is now sped up
- Mecha Narutos tilt is now unguardable
- Mecha Narutos TA tilt is now chakra dash cancelable
Reversion 6:
- Sasuke + Itachis team ougi no longer crashes
- Zabuzas tilt is sped up
- Zabuza now has ninja movement cancels (Forgot to mod his)
Reversion Final:
- Added EMS Sasuke (Rinnegan) to Online Patch
- Added Masked Man (Konan Battle Costume) to Online Patch
- Added Naruto (Goku) to Online Patch
Previous Changelogs:
Changelog v2.4.0
- Jugo can now CSK in midair
(Why it broke beforehand, I have no clue but I just redid his moveset)
- PTS Naruto Awakening Fix
- PTS Naruto Awakening now has Wind Projectiles
Which push away opponents, Can Cancel
- PTS Sasukes TA Air CSK is now an Fire Ball Jutsu
Just like in Storm 1, However now it will push away opponents & can Cancel,
Large damage due to his TA buffs however has lowered tracking
- PTS Naruto has buffed jutsu
- PTS Lees IA Jutsu is now Leaf Hurricane
- PTS Lee no longer pushes opponents away so far with his base combo,
allowing all attacks to land properly
- PTS Lee runs much slower & in a shorter path during his TA Jutsu (Mad Dance of Infinity)
but does ALOT of damage (25%!) & is the only jutsu which isn't cancelable
- PTS Naruto IA is now near Infinite
Same as KCM characters/Silly Tobi, to mimic the S1 Start as Awakening,
His life only drains in TA, so he gets a Massive Speed Up & Power Boost in TA
- PTS Sasuke IA is now near Infinite
Same as KCM characters/Silly Tobi, to mimic the S1 Start as Awakening,
His life only drains in TA, so he gets a Speed & Massive Power Boost in TA
- PTS Lee IA is now near Infinite
Same as KCM characters/Silly Tobi, to mimic the S1 Start as Awakening,
His life only drains in TA, so he gets a High Speed & High Power boost in TA
- Bandaged PTS Naruto cheek bones are fixed
- Madara (Wooden) Icon Fix
- Rearranged Sage Hashirama Costumes in Roster
- Sage Hashirama Icon Fixes
- All Hashirama Costumes Awakening Action Icon Fixed
- S3 War Kakashi Awakening Action Fix
- School Kakashi Awakening Action Icons Fix
- Obito (War Tobi Costume) Awakening Action Icon Fix
- Road To Ninja & Hokage Naruto now have their own unique icons ingame
- Choji Counter Fix
- Madara (Reanimation Resolved) Counter Fix
- Obitos TA Cinematic Jutsu no longer has cloud clipping
- Obito now has unique Chakra Shurikens
His own unique "Kamui" Fuuma,
extremely high tracking but low stagger/damage, no cancel due to multi-hit possiblity
- Obitos down combo now has his new Kamui Fuuma in it
- Obitos down combo cinematic now triggers "DOWN_SLOW" to match his jutsu
- Items have higher priority than dashes
(I changed abunch of item priorities so
if a shuriken or chakra shuriken cannot be dashed through,
let me know so I can fix them)
- Paper Bombs + Explosive Tags can now Ring Out
- Characters with Explosive Tags as CSK now cause flaming effects
- PTS Temaris CSK pushes opponents away
- Meis Water Bullets have less priority
(as much as a shuriken, you may still get hit upclose though)
- Kidomaru has a changed jutsu
Shoots one web that has fixed properties
then four sticky gold attacks at once, causing a smash away
Damage varies based on how many stick gold attacks hit
- Tatyuya Chakra Drain Debuff
1 hit = CSK/Dash amount
2 hits = near jutsu amount
3 hits = alittle higher than jutsu amount
- Sakons wall stays out longer
7x as long! ..yet it still goes away quickly
- 4th Kazekage now has a new costume (Kage Outfit)
- Orochimaru now has a new a costume (Kage Outfit)
- Orochimaru now has a new a costume (Kage Disguise)
- Naruto + Sasukes Team Ougi is Nerfed
Only Naruto will have the hitboxes, regardless if Naruto is main or not
- Hashirama + Madaras Team Ougi is Nerfed
Their body is no longer a hitbox, only the projectile
- Bijuu Naruto has his original jutsu & slightly altered Air Jutsu
(To reduce loading crashes & previous ground jutsu had a very rare chance of one shot killing)
- PTS Sakura now has Great/Inner Sakura as a IA/TA form
(Speed up in TA, IA/TA Grab+Neutral Ender doesn't link into Cinematic, revamped air combo pushes)
- New Stagger: "DAMAGE_ID_ROT" is ported from Storm 3 (Was Unused in Storm 3)
Can be seen on PTS Narutos IA counter
- S3s Lookout Tower barrier is restored
Now you can Smash people into the barrier & continue combos off the wall
- Can cancel ALL (non-chakra) Ninja Dashes with Air Combos
Use it to counter a chakra dash, beware though, it requires good timing
800+ Total Files Added to Patch!
Changelog v2.3.3
-Tons of Unique Cancels added (Credit to Ombu)
-Fuma Shuriken Users Cannot Cancel outta CSK (Chakra Shuriken)
-Ino Cannot Cancel outta CSK
-Puppet Users Do Not Get Any Extra Cancels
-Some Characters may have more cancels than others, TA & IA wise
-Sage Hashirama Crash Fixed (Credit to EliteAce)
-Bijuu Naruto Victory Pose Crash Fix
-Lower Priority of KCM Minatos IA Kunai
-Meis Normal Counter Fix
-PTS Gaara Jutsu Fix
-Kakashi (War) has a sped up Air Combo
-Bijuu Naruto has a sped up Air Combo
-Bijuu Naruto is now angled in the roster
-Bijuu Naruto has different Base Combo Damage IDs
-Less Lunge in PTS Lees combos
-Hiruzen & Konohamarus Shuriken AA now doesn't cause the player to flinch+Less damage
-EMS Sasuke Revamped
-All Sasukes has a Revamped S2 CSK (Cannot Cancel)
-Gaara now has knockback Chakra Shuriken
-PTS Naruto now uses Fumas for his CSK
-PTS Sasuke now uses Fumas for his CSK in IA & TA
-Tenten now uses Fumas for her CSK
-Han now uses Fumas for his CSK
-Masked Man now uses Fumas for his CSK
-Tobi (War) now uses Fumas for his CSK
-Obito (Unmasked) now uses Fumas for his CSK
-Konohamaru now uses Fumas for his CSK
-Zabuza now uses Fumas for his CSK
-Mei now has a Melee support attack
-Pain, Asuma, Sai, Shikamaru, Shino, Temari, PTS Sakura, PTS Shikamaru, & PTS Shinos CSK now pushes away opponents & has some stagger
-Added SFX to EMS Sasuke
-Added SFX to Pre-existing Jutsu Mods
-Changed Shikamarus Ougi SFX to PTS Shikamarus
-Removed the AwakeAura+Awake2Aura files to prevent random IA/TA crashes (These files loaded custom auras so new costumes won't have them for now)
-Removed Drunken Lee from the Online Safe Patch
-No more SpcExtra or SkillExtra folders (now all the extra unused files are within Spc+Skill folders & named SpcFileXX & SkillFileXX accordingly)
-No Longer Open Source due to lack of IA/TA Crashings (Plus for a smaller file size)
Changelog v2.2.3
-Fixed Kisames (Hat) Ougi, no longer crashes
-Fixed the Ino-Shika-Cho Ougi so now the projectiles now hit
-Fixed Sasukes (Akatsuki) Charged Jutsu
-Fixed Sasukes/Sasukos (Akatsuki) True Chidori Spear
-Fixed the name for Kakashis (Rev) Air jutsu
-Changed Cloakless Itachis jutsu & ougi to: Amaterasu & Tsukuyomi
-Changed Kakashis (War Headband) ougi to: Twin Lightning Shiver
-Kakashis Shadow Clone Lightning Blade now only does a small damaging normal stagger
-Kushinas Jutsu cannot hit from behind
-Gave Sakura her old Storm 2 Ougi, War/Warrior still have the Rev ougi
-Gave Kisame/Hat Kisame his old Storm 2 Ougi
-Gave Sasuke (First Slot) True Chidori Spear
-Gave Sasuke (Akatsuki) True Chidori Spear
-Gave Sasuke (Five Kage Arc) Kirin
-Gave Sasuke (EMS) his Storm 3 Ougi
-Gave Killer Bee his old Storm 2 ougi
-Gave Edo Hashirama tons of costumes
-Gave Obito a new costume
-PTS Gaara jutsu should be fixed
-Added an Air Jutsu for Madara (Reanimated)
-Added an Air Jutsu for Gaara
-Gaara has an extended base combo
-Tobiramas IA/TA tilt now leads into combo
-Karins Jutsu now only Poisons
-Removed Stunlock in Karins IA/TA Jutsu but does a full normal stagger now
-Cannot Guard Karins Tilt
-Jugos tilt now hits repeatedly
-PTS Sakuras tilt now hits repeatedly
-Kimimaros tilt now hits repeatedly
-PTS Tentens tilt now hits repeatedly
-Silly Tobis tilt is now unguardable & extended with various damage IDs but now has lower priority
-Revamped Lees Jutsus
-Fuus Jutsu has been changed, First Fan Slash does a normal stagger, second does a smash away
-Kurotsuchis Jutsu now does a slow down
-Shikamarus Jutsu now blows opponents away instead of making them fall
-Minatos (Hokage/Jonin) Charged Jutsu now runs faster & farther
-Tsunades IA/TA Jutsu now does a Normal Stagger then a Smash away, instead of a No Reaction then Normal Stagger
-Sakuras IA/TA Jutsu now does a Normal Stagger then a Smash away, instead of a No Reaction then Smash away
-Ays IA/TA Jutsu now does a smash down bound
-Added Extra Hitboxes to Asumas Tilt
-Hidan has boosted damage on his AA (Awakening Actions) now does 50% total
-Replaced Shikamarus ougi with his PTS Ougi to prevent crashes
-Shinos ranged doesn't fully stagger anymore
-Shinos tilt instantly launches the opponent
-Shinos air combo now does a smash down
-Removed the Insane Stunlock in Ankos jutsu
-Removed Insane Stagger in Mecha Narutos combos
-Removed the Stunlock in PTS Shikamarus tilt
-Guy now has an Air Jutsu
-Yugito now has an Air Jutsu
-Roshi now has an Air Jutsu
-Han now has an Air Jutsu
-PTS Sakura now has an Air Jutsu
-PTS Shikamaru now has an Air Jutsu
-PTS Tenten now has an Air Jutsu
-Nagatos Jutsu only hits once now exactly like Pains
-Nagatos Shurikens (in his combo) no longer hit dashes
-Nagatos Shurikens (in his combo) can now be subbed
-Itachis Shurikens (in his combo) can now be subbed
-Sasuke (Kage Arc+EMS) Jutsus now do a smash away instead of a down slow
-Sasuke (Kage Arc) now has the Flame Sword Effects on his Air & Side Jutsu
-Mecha Narutos jutsu no longer 360s
-Mecha Narutos counter & jutsu have now been swapped for balance
-Moved All Sasuke (Five Kage Arc) to Sasuke (Akatsuki) slot
-Characters now are faced differently in Roster, Vs screen, & Victory Screen
-Added an Online Patch to this update, removes all broken costumes/ougis & rearranges the roster.
-Mod is now open source to all modders, this makes it sorta easier to mod, this makes it so it doubles the patch size but so far much less random crashes have occurred.
-Adds a Jutsu Cancel to everyone in the Game!
- +700 Files Total in the Patch
Changelog v2.1.2:
- Revamped MessageInfo File (Unofficial Tips & Boot up Screen)
- Revamped Costume file, adding in a ton of new slots.
- Lots of new Costumes
- Itachis Costumes now all have Unique Jutsus/Ougi set ups.
- Afew more characters have Hidden Jutsus
- Tons of Patch Fixes (Thanks to the users at my website for pointing them out)
- Lars as a fully playable character
- New No Support Only "character", by using this character as your only support, you'll play without supports.
Changelog v1.1.1:
-Madara (Reanimation Resolved) now has infinite TA
-Obito (Unmasked) now has infinite TA
-Sage Hashirama now has infinite TA
-Naruto (Generations) now has Kyuubi Chakra Mode (KCM) as his IA
-Naruto (Generations) has various adjustments to his IA
-Naruto KCM (Generations) now has his Up Air Combo unlocked
-Naruto (Tailed Beast Bomb) now has KCM as his IA
-Naruto (Tailed Beast Bomb) has various adjustments to his IA
-Edo Minato now has KCM as his IA
-Edo Minato now has various adjustments to base moveset, IA, & TA
-Every Charged jutsu is now patched & will always work as a noncinematic (Thanks to UltimateOmbu)
-Tsunades Jutsu & Air jutsu is now fully patched
-Sakuras Jutsu & Air jutsu is now fully patched
-Kushinas Air Jutsus are now fully patched
-Anbu Kakashis Clones are fixed
-Certain Backdashes now have invinciblity frames
-Bijuu Naruto now has a new charged jutsu: RasenShuriken
-All the Free Battle "Guide to Victory" messages have now been modified.
-Added even more Mod Support
-- I've added 80 SPCFiles within a folder named: spc
-- I've added 40 SkillFiles within folder named: skill
-- This way the mods will exclusive to UESRP
-- They will also make all the mods that do this, not replace any Fin (Secret Factor) files
v1.0.0 Log:
-Add 3 cinematic counters for each character. (Some damages are different & can be used to link into combos.)
-Adds Hidden Jutsus for certain characters. (Example: Five Kage Arc Sasuke, EMS Sasuke, & PTS Gaara have side jutsus.)
-Adds Air Jutsus for certain characters, works as supports too.
-Adds tons of costumes to the game. (Which can only be unlocked by restarting your save.)
-Fixes Crashes for Intel Users by modding all of the characters:
-- Fixes Obito by removing his Tailed Beast Bomb animation, replaced with his Ougi.
-- Fixes Sage Hashirama by removing his hand effects (& some others).
-- Fixes Shisui by changing his neutral cinematic to Itachis Fire combo cinematic.
-- Fixes KCM Minato by removing his Jutsu, 2nd hit of his tilt, & 2nd hit of his combo.
-Gives Goku Naruto a Charged Jutsu: Kamehameha.
-Speeds up combos on certain characters.
-PTS Gaaras now True Awakening (TA) is now Shukaku.
-Most of the Tailed Beasts movesets have been edited.
-Danzos tilt can now be perfectly substituted (subbed) fully.
-All of Danzos TA attacks can be subbed fully.
-Danzos Awakening Action (AA) no longer one shot kills.
-EMS Sasukes Ultimate Jutsu (Ougi) & tilt no longer make Sasuke immune to dashes or shuriken.
-Pain & Nagatos tilt cannot be countered.
-PTS Tentens base combo has been buffed up.
-PTS Tentens air combo can now be subbed fully.
-Madaras (Reanimation Resolved) Ougi now comes out later, making it so you can prevent it from cheaply hitting after he subs.
+ More!
Bugs:
Game will crash on bootup (RARE)
-Game may just randomly crash (VERY RARE)
-Game has a 50% chance of crashing on the start up of Ninja World Tournament (After choosing New Game)
If you let the boat ride cutscene play out, it seems to always work.
-Going into Ninja World Tournament & fighting a Network Clone as a PTS Character will crash the game.
-Going into customisation with new costumes/characters will result in a no file found or crash.
-Choosing a character without a Secret Factor (Ougi Finish Flashback) & going into stage selection, then immediately going back to character selection will result in a File Not Found. Only happens on characters with new ougis+Lars.
-Not really a bug but going into picking "No Character"+Any character as supports will crash the game
Randoming is always a risk but is EXTREMELY unlikely you'll crash from it.
As of now, with the final reversion,
I shall not be doing any more bug fixes,
though, I hope you don't run into any more.
UESRP Videos:
The Yellow Flash:
Korra:
Old School Madara:
Itachi (Storm Generations Port):
Anko (PS2 Inspired Moveset):
Storm 2 Susanoo Giant Awakening (for Itachi)
Amaterasu: Scattering Flame Explosion (Skill Edit)
Overloaded Itachi Moveset:
Destructible Stages via Ougis:
Cubeman Moveset Mod (Inspired from Tekken):
Furaiyāējento (Kurai) Moveset (Custom Character):